DocumentCode
1238205
Title
Using solid diagrams for tangible interface prototyping
Author
Blackwell, Alan F. ; Edge, Darren ; Dubuc, Lorisa ; Rode, Jennifer A. ; Stringer, Mark ; Toye, Eleanor F.
Author_Institution
Comput. Lab., Cambridge Univ., UK
Volume
4
Issue
4
fYear
2005
Firstpage
74
Lastpage
77
Abstract
In most design disciplines, early concept development involves paper-and-pencil brainstorming. However, we\´ve found that when designing a tangible user interface, it\´s best to start with a solid diagram - a 3D "sketch" created using simple construction materials. In the early stages of research and concept development, solid diagrams are more suitable for rapid reconfiguration and exploration than pencil sketches. They also let us analyze modes of correspondence between physical structures and abstract-information structures. Furthermore, because we can manipulate these diagrams, they help us explore usability properties and certain design trade-offs.
Keywords
diagrams; software prototyping; solid modelling; user interfaces; 3D sketch; solid diagram; tangible interface prototyping; tangible user interface design; Building materials; Information analysis; Pervasive computing; Product design; Prototypes; Software; Solids; Testing; Usability; User interfaces; concept development; solid diagram;
fLanguage
English
Journal_Title
Pervasive Computing, IEEE
Publisher
ieee
ISSN
1536-1268
Type
jour
DOI
10.1109/MPRV.2005.90
Filename
1541971
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