Title :
Vector field animation with texture maps
Author :
Yamrom, Boris ; Martin, Kenneth M.
Author_Institution :
Corp. Res. & Dev., Gen. Electr. Co., Schenectady, NY, USA
fDate :
3/1/1995 12:00:00 AM
Abstract :
Vector fields can represent magnetic, electrical, fluid, and gas velocity fields in engineering applications, as well as various displacement and strain fields. They implicitly contain a large amount of data not directly or easily observable. Computer graphics has several techniques to assist scientists and engineers in understanding the phenomena behind the analyzed data. The paper discusses a technique that uses time-dependent textures to animate vector data in 2D and 3D spaces. It can visualize large data sets when conventional methods are too slow or generate too cluttered a display
Keywords :
computer animation; data visualisation; engineering computing; image texture; physics computing; 2D space; 3D space; computer graphics; displacement; engineering applications; large data set visualization; strain fields; texture maps; time-dependent textures; vector data; vector field animation; Animation; Application software; Computer graphics; Data analysis; Data engineering; Data visualization; Displays; Magnetic analysis; Magnetic field induced strain; Magnetic liquids;
Journal_Title :
Computer Graphics and Applications, IEEE