• DocumentCode
    1245303
  • Title

    Vector field animation with texture maps

  • Author

    Yamrom, Boris ; Martin, Kenneth M.

  • Author_Institution
    Corp. Res. & Dev., Gen. Electr. Co., Schenectady, NY, USA
  • Volume
    15
  • Issue
    2
  • fYear
    1995
  • fDate
    3/1/1995 12:00:00 AM
  • Firstpage
    22
  • Lastpage
    24
  • Abstract
    Vector fields can represent magnetic, electrical, fluid, and gas velocity fields in engineering applications, as well as various displacement and strain fields. They implicitly contain a large amount of data not directly or easily observable. Computer graphics has several techniques to assist scientists and engineers in understanding the phenomena behind the analyzed data. The paper discusses a technique that uses time-dependent textures to animate vector data in 2D and 3D spaces. It can visualize large data sets when conventional methods are too slow or generate too cluttered a display
  • Keywords
    computer animation; data visualisation; engineering computing; image texture; physics computing; 2D space; 3D space; computer graphics; displacement; engineering applications; large data set visualization; strain fields; texture maps; time-dependent textures; vector data; vector field animation; Animation; Application software; Computer graphics; Data analysis; Data engineering; Data visualization; Displays; Magnetic analysis; Magnetic field induced strain; Magnetic liquids;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.365001
  • Filename
    365001