Title :
Automated eye motion using texture synthesis
Author :
Deng, Zhigang ; Lewis, J.P. ; Neumann, Ulrich
Author_Institution :
Univ. of Southern California, Los Angeles, CA, USA
Abstract :
Modeling human eyes requires special care. The goal of this paper is to synthesize realistic eye-gaze and blink motion, accounting for any possible correlations between the two. The technique adopts a data-driven texture synthesis approach to the problem of synthesizing realistic eye motion. The basic assumption is that eye gaze probably has some connection with eyelid motion, as well as with head motion and speech. But the connection is not strictly deterministic and would be difficult to characterize explicitly. A major advantage of the data-driven approach is that the investigator does not need to determine whether these apparent correlations actually exist. If the correlations occur in the data, the synthesis (properly applied) will reproduce them.
Keywords :
computer animation; eye; image motion analysis; image texture; realistic images; stochastic processes; computer animation; computer graphics; data-driven stochastic modeling; eye blink motion; facial motion; realistic eye motion; texture synthesis; Animation; Eyes; Hidden Markov models; Higher order statistics; Probability; Signal analysis; Signal generators; Signal synthesis; Timing; Tracking; Computer graphics; eye motion; facial animation; Algorithms; Computer Graphics; Computer Simulation; Eye Movements; Humans; Image Interpretation, Computer-Assisted; Models, Biological; Pattern Recognition, Automated; User-Computer Interface;
Journal_Title :
Computer Graphics and Applications, IEEE
DOI :
10.1109/MCG.2005.35