• DocumentCode
    1254805
  • Title

    Talisman: multimedia for the PC

  • Author

    Randall, Martin

  • Author_Institution
    Silicon Eng. Inc., Scotts Valley, CA, USA
  • Volume
    17
  • Issue
    2
  • fYear
    1997
  • Firstpage
    11
  • Lastpage
    19
  • Abstract
    Talisman introduces a fresh approach to high-performance multimedia at PC prices. PC multimedia solutions have been limited by cost constraints in terms of available memory and bandwidth. This has kept users from rendering the kinds of images they have come to think of as the domain of high-end imaging workstations. Such high-end machines as SGI´s Reality Engine often contain tens of megabytes of graphics memory and make use of multiple memory buses that are hundreds of bits wide. Using image caching and compression techniques that drastically reduce memory and bandwidth requirements, the Talisman architecture allows a high-end multimedia system to be built with just 4 Mbytes of memory
  • Keywords
    cache storage; computer architecture; microcomputers; multimedia systems; 4 Mbyte; PC multimedia; Talisman; Talisman architecture; high-end multimedia system; multimedia; Bandwidth; Engines; Graphics; Image coding; Layout; Pipelines; Pixel; Rendering (computer graphics); Silicon; Workstations;
  • fLanguage
    English
  • Journal_Title
    Micro, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1732
  • Type

    jour

  • DOI
    10.1109/40.592307
  • Filename
    592307