DocumentCode
125673
Title
A GPU Implementation of Parallel Constraint-Based Local Search
Author
Arbelaez, Alejandro ; Codognet, Philippe
Author_Institution
INSIGHT Centre for Data Analytics, Univ. Coll. Cork, Cork, Ireland
fYear
2014
fDate
12-14 Feb. 2014
Firstpage
648
Lastpage
655
Abstract
In this paper we study the performance of constraint-based local search solvers on a GPU. The massively parallel architecture of the GPU makes it possible to explore parallelism at two different levels inside the local search algorithm. First, by executing multiple copies of the algorithm in a multi-walk manner and, second, by evaluating large neighborhoods in parallel in a single-walk manner. Experiments on three well-known problem benchmarks indicate that the current GPU implementation is up to 17 times faster than a well-tuned sequential algorithm implemented on a desktop computer.
Keywords
graphics processing units; parallel architectures; search problems; GPU; massively parallel architecture; parallel constraint-based local search; sequential algorithm; Benchmark testing; Graphics processing units; Instruction sets; Memory management; Optimized production technology; Random access memory; Search problems; CSP; GPU; Local Search;
fLanguage
English
Publisher
ieee
Conference_Titel
Parallel, Distributed and Network-Based Processing (PDP), 2014 22nd Euromicro International Conference on
Conference_Location
Torino
ISSN
1066-6192
Type
conf
DOI
10.1109/PDP.2014.28
Filename
6787343
Link To Document