DocumentCode
1265618
Title
Integrating vestibular displays for VE and airborne applications
Author
Cress, Jeffrey D. ; Hettinger, Lawrence J. ; Cunningham, James A. ; Riccio, Gary E. ; Haas, Michael W. ; McMillan, Grant R.
Author_Institution
Logicon Tech. Services Inc., Dayton, OH, USA
Volume
17
Issue
6
fYear
1997
Firstpage
46
Lastpage
52
Abstract
Designing effective human machine interfaces is one of the more challenging and exciting issues facing engineers today. Many virtual environment (VE) designers approach this problem by examining the way humans interact with their natural environment. In essence, they have attempted to mimic the various ways humans use their senses to gather information. This approach seeks to present task relevant information in a form that is familiar, compellingly realistic, and intuitive. We have taken this design approach for the development of a direct vestibular display. We intend to provide self motion information to the vestibular system in a static virtual environment-that is, to simulate not only the look but also the feel of such sensations as turning and swaying. The article explains our rationale and method for doing so and reports results from our experiments using a visual vestibular interface
Keywords
computer displays; graphical user interfaces; human factors; interactive systems; virtual reality; VE; airborne applications; design approach; direct vestibular display; human machine interfaces; natural environment; self motion information; static virtual environment; task relevant information; vestibular displays; vestibular system; virtual environment designers; visual vestibular interface; Aerospace control; Aircraft; Application software; Auditory displays; Azimuth; Computer displays; Ear; Haptic interfaces; Motion control; Virtual reality;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.626969
Filename
626969
Link To Document