DocumentCode :
1266559
Title :
Client buffering techniques for scalable video broadcasting over broadband networks with low user delay
Author :
Chan, S. Gary H ; Yeung, S. Ivan H
Author_Institution :
Dept. of Comput. Sci., Hong Kong Univ. of Sci. & Technol., Kowloon, China
Volume :
48
Issue :
1
fYear :
2002
fDate :
3/1/2002 12:00:00 AM
Firstpage :
19
Lastpage :
26
Abstract :
In traditional near-VOD (NVOD), the number of streams required is high if the user delay goal is low (say, 2 minutes). We study the use of client buffering to reduce such bandwidth requirement. We first study a scheme based on a streaming approach termed "join-and-stream" (JAS), which broadcasts a movie in a staggered manner and uses short unicast streams to recover the time difference between the broadcast point and the arrival time. We show that such a technique is effective for movies with intermediate arrival rate. We then propose a broadcasting scheme for popular movies termed "stream-bundling." The scheme groups (i.e., "bundles") the server streams into channels of incrementally increasing bandwidth. Such high-speed bundled channels are used to deliver the beginning portion of the videos to the clients, so that the clients can merge with an on-going broadcast stream quickly. By comparing with other previously proposed broadcasting schemes (such as pyramid broadcasting, skyscraper broadcasting and harmonic broadcasting), stream-bundling is shown to achieve similar level of performance with much lower complexity (without many channels to manage and to hop). Using our two schemes, the bandwidth requirement of a system can be reduced significantly (by more than 50% in our examples) as compared with the traditional NVOD, with the cost of only a little client buffering (⩽20% of the movie length)
Keywords :
bandwidth compression; broadband networks; buffer storage; cable television; delays; television broadcasting; video on demand; NVOD; bandwidth reduction; broadband networks; client buffering; harmonic broadcasting; high-speed bundled channels; intermediate arrival rate; join-and-stream; low user delay; movies; near-VOD; pyramid broadcasting; scalable video broadcasting; server streams; skyscraper broadcasting; stream-bundling; unicast streams; video-on-demand; Bandwidth; Broadband communication; Broadcasting; Costs; Delay; Motion pictures; Multimedia communication; Streaming media; Unicast; Video on demand;
fLanguage :
English
Journal_Title :
Broadcasting, IEEE Transactions on
Publisher :
ieee
ISSN :
0018-9316
Type :
jour
DOI :
10.1109/11.992850
Filename :
992850
Link To Document :
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