• DocumentCode
    1266965
  • Title

    Rapid prototyping of computing systems

  • Author

    Midkiff, Scott F.

  • Author_Institution
    Bradley Dept. of Electr. & Comput. Eng., Virginia Tech., VA, USA
  • Volume
    1
  • Issue
    1
  • fYear
    2002
  • Firstpage
    14
  • Lastpage
    18
  • Abstract
    Pervasive or ubiquitous computing requires the integration of multiple technologies, including software, hardware and human-computer interaction (HCI). To prepare students for this new paradigm in computing, we need multi-disciplinary academic programs and courses. Furthermore, real-world design projects, design processes and team experiences must play a primary role. The course "Rapid Prototyping of Computing Systems" at Carnegie Mellon University (CMU) combines all these elements in a single innovative course offered in multiple departments at CMU. Students learn topics in multiple disciplines and complete an industry-driven, team-based project using a well-defined design process. Although the course prepares students for a wide range of computing applications, the topics and projects focus on pervasive computing.
  • Keywords
    computer science education; educational courses; mobile computing; software prototyping; Carnegie Mellon University; computing applications; computing paradigm; computing systems; design processes; design projects; human-computer interaction; industry-driven team-based project; multi-disciplinary academic course; pervasive computing; rapid prototyping; students; team experiences; ubiquitous computing; Computer applications; Computer science; Design engineering; Educational programs; Educational technology; Pervasive computing; Process design; Prototypes; Springs; Wearable computers;
  • fLanguage
    English
  • Journal_Title
    Pervasive Computing, IEEE
  • Publisher
    ieee
  • ISSN
    1536-1268
  • Type

    jour

  • DOI
    10.1109/MPRV.2002.993140
  • Filename
    993140