Title :
An Evaluation of Prefiltered B-Spline Reconstruction for Quasi-Interpolation on the Body-Centered Cubic Lattice
Author :
Csébfalvi, Balázs
Author_Institution :
Dept. of Control Eng. & Inf. Technol., Budapest Univ. of Technol. & Econ., Budapest, Hungary
Abstract :
In this paper, we demonstrate that quasi-interpolation of orders two and four can be efficiently implemented on the Body-Centered Cubic (BCC) lattice by using tensor-product B-splines combined with appropriate discrete prefilters. Unlike the nonseparable box-spline reconstruction previously proposed for the BCC lattice, the prefiltered B-spline reconstruction can utilize the fast trilinear texture-fetching capability of the recent graphics cards. Therefore, it can be applied for rendering BCC-sampled volumetric data interactively. Furthermore, we show that a separable B-spline filter can suppress the postaliasing effect much more isotropically than a nonseparable box-spline filter of the same approximation power. Although prefilters that make the B-splines interpolating on the BCC lattice do not exist, we demonstrate that quasi-interpolating prefiltered linear and cubic B-spline reconstructions can still provide similar or higher image quality than the interpolating linear box-spline and prefiltered quintic box-spline reconstructions, respectively.
Keywords :
computational geometry; image reconstruction; image texture; interpolation; splines (mathematics); B-spline filter; body centered cubic lattice; box-spline reconstruction; discrete prefilter; graphics card; image quality; postaliasing; prefiltered B-spline reconstruction; quasi lnterpolation; quintic box-spline reconstruction; tensor-product B-spline; trilinear texture-fetching; Filtering; sampling; volume visualization.; Algorithms; Computer Graphics; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Signal Processing, Computer-Assisted; User-Computer Interface;
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
DOI :
10.1109/TVCG.2009.87