• DocumentCode
    12724
  • Title

    TransCut: Interactive Rendering of Translucent Cutouts

  • Author

    Dongping Li ; Xin Sun ; Zhong Ren ; Lin, Shunjiang ; Yiying Tong ; Baining Guo ; Kun Zhou

  • Author_Institution
    State Key Lab. of CAD&CG, Zhejiang Univ., Hangzhou, China
  • Volume
    19
  • Issue
    3
  • fYear
    2013
  • fDate
    Mar-13
  • Firstpage
    484
  • Lastpage
    494
  • Abstract
    We present TransCut, a technique for interactive rendering of translucent objects undergoing fracturing and cutting operations. As the object is fractured or cut open, the user can directly examine and intuitively understand the complex translucent interior, as well as edit material properties through painting on cross sections and recombining the broken pieces-all with immediate and realistic visual feedback. This new mode of interaction with translucent volumes is made possible with two technical contributions. The first is a novel solver for the diffusion equation (DE) over a tetrahedral mesh that produces high-quality results comparable to the state-of-art finite element method (FEM) of Arbree et al. [1] but at substantially higher speeds. This accuracy and efficiency is obtained by computing the discrete divergences of the diffusion equation and constructing the DE matrix using analytic formulas derived for linear finite elements. The second contribution is a multiresolution algorithm to significantly accelerate our DE solver while adapting to the frequent changes in topological structure of dynamic objects. The entire multiresolution DE solver is highly parallel and easily implemented on the GPU. We believe TransCut provides a novel visual effect for heterogeneous translucent objects undergoing fracturing and cutting operations.
  • Keywords
    finite element analysis; interactive systems; matrix algebra; rendering (computer graphics); DE; FEM; GPU; TransCut; diffusion equation; finite element method; interactive rendering; material properties; multiresolution algorithm; tetrahedral mesh; translucent cutouts; translucent objects; translucent volumes; Approximation methods; Equations; Materials; Mathematical model; Rendering (computer graphics); Scattering; Subsurface scattering; diffusion equation; heterogeneous material; multiresolution; Algorithms; Computer Graphics; Image Enhancement; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Pattern Recognition, Automated; Refractometry; User-Computer Interface;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2012.127
  • Filename
    6200266