• DocumentCode
    1278344
  • Title

    MPEG-4 standardized methods for the compression of arbitrarily shaped video objects

  • Author

    Brady, Noel

  • Author_Institution
    Integral Design Ltd., Dublin, Ireland
  • Volume
    9
  • Issue
    8
  • fYear
    1999
  • fDate
    12/1/1999 12:00:00 AM
  • Firstpage
    1170
  • Lastpage
    1189
  • Abstract
    MPEG-4 is the most recent standard for audio-visual representation to be published by the International Organization for Standardization. One of the many new features of MPEG-4 is its ability to represent two-dimensional video objects of arbitrary shape. For this purpose, MPEG-4 uses the conventional motion-compensated discrete cosine transform syntax for color/texture coding and augments this with an explicit compressed representation of the video object´s shape. This paper is intended as a tutorial in the means of encoding and decoding arbitrarily shaped video objects as specified by MPEG-4. The major emphasis of the paper is on explaining the compression technology associated with the normative shape representation, i.e., block-based context-based arithmetic encoding, but some new aspects associated with arbitrarily shaped texture coding are also highlighted. The MPEG-4 specifications are presented in an informal way, and the motivations underlying the algorithm are clarified. In addition, effective methods are suggested for performing many of the nonnormative encoding tasks, and several encoding performance tradeoffs are illustrated
  • Keywords
    arithmetic codes; code standards; data compression; decoding; discrete cosine transforms; image colour analysis; image representation; image texture; motion compensation; telecommunication standards; transform coding; video coding; MPEG-4 standardized methods; arbitrarily shaped video objects; audio-visual representation; block-based context-based arithmetic encoding; color coding; compression; decoding; motion-compensated discrete cosine transform syntax; nonnormative encoding tasks; normative shape representation; performance; representation; texture coding; two-dimensional video objects; Decoding; Discrete cosine transforms; Encoding; ISO; MPEG 4 Standard; Paper technology; Shape; Standards organizations; Standards publication; Video compression;
  • fLanguage
    English
  • Journal_Title
    Circuits and Systems for Video Technology, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1051-8215
  • Type

    jour

  • DOI
    10.1109/76.809154
  • Filename
    809154