Title :
Real-Time Mandibular Angle Reduction Surgical Simulation With Haptic Rendering
Author :
Qiong Wang ; Hui Chen ; Wen Wu ; Hai-Yang Jin ; Pheng-Ann Heng
Author_Institution :
Dept. of Comput. Sci. & Eng., Chinese Univ. of Hong Kong, Shatin, China
Abstract :
Mandibular angle reduction is a popular and efficient procedure widely used to alter the facial contour. The primary surgical instruments, the reciprocating saw, and the round burr, employed in the surgery have a common feature: operating at a high speed. Generally, inexperienced surgeons need a long-time practice to learn how to minimize the risks caused by the uncontrolled contacts and cutting motions in manipulation of instruments with high-speed reciprocation or rotation. A virtual reality-based surgical simulator for the mandibular angle reduction was designed and implemented on a compute unified device architecture (CUDA)-based platform in this paper. High-fidelity visual and haptic feedbacks are provided to enhance the perception in a realistic virtual surgical environment. The impulse-based haptic models were employed to simulate the contact forces and torques on the instruments. It provides convincing haptic sensation for surgeons to control the instruments under different reciprocation or rotation velocities. The real-time methods for bone removal and reconstruction during surgical procedures have been proposed to support realistic visual feedbacks. The simulated contact forces were verified by comparing against the actual force data measured through the constructed mechanical platform. An empirical study based on the patient-specific data was conducted to evaluate the ability of the proposed system in training surgeons with various experiences. The results confirm the validity of our simulator.
Keywords :
biomechanics; biomedical equipment; bone; cellular biophysics; orthopaedics; surgery; bone reconstruction; bone removal; compute unified device architecture based platform; contact forces; contact torques; cutting motions; facial contour; haptic rendering; haptic sensation; high-fidelity haptic feedbacks; high-fidelity visual feedbacks; high-speed reciprocation; high-speed rotation; impulse-based haptic models; mandibular angle reduction; patient-specific data; primary surgical instruments; real-time mandibular angle reduction surgical simulation; real-time methods; realistic virtual surgical environment; realistic visual feedbacks; reciprocating saw; rotation velocities; round burr; surgical procedures; virtual reality-based surgical simulator; Bones; Force feedback; Haptic interfaces; Simulation; Surgery; Virtual environments; Haptic rendering; impulse-based dynamics; mandibular angle reduction; surgical simulation; surgical simulation evaluation; Animals; Cattle; Computer Simulation; Education, Medical, Continuing; Feedback; Humans; Mandible; Mandibular Osteotomy; Models, Biological; Torque; Touch; User-Computer Interface;
Journal_Title :
Information Technology in Biomedicine, IEEE Transactions on
DOI :
10.1109/TITB.2012.2218114