• DocumentCode
    1283179
  • Title

    The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model

  • Author

    Tsang, Jeffrey

  • Volume
    2
  • Issue
    3
  • fYear
    2010
  • Firstpage
    208
  • Lastpage
    224
  • Abstract
    Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory for a fingerprinting operator which returns the length-weighted probability of a given move pair occurring from playing the investigated agent against a general parametrized probabilistic finite-state transducer (PFT) is developed, applicable to arbitrary iterated games. Results for the distinguishing power of the 1-state opponent model, uniform approximability of fingerprints of arbitrary players, analyticity and Lipschitz continuity of fingerprints for logically possible players, and equicontinuity of the fingerprints of bounded-state probabilistic transducers are derived. Algorithms for the efficient computation of special instances are given; the shortcomings of a previous model, strictly generalized here from a simple projection of the new model, are explained in terms of regularity condition violations, and the extra power and functional niceness of the new fingerprints demonstrated. The 2-state deterministic finite-state transducers (DFTs) are fingerprinted and pairwise distances computed; using this the structure of DFTs in strategy space is elucidated.
  • Keywords
    finite state machines; game theory; probability; stochastic automata; 2-state deterministic finite-state transducers; Lipschitz continuity; encoding; fingerprinting operators; general parametrized probabilistic finite-state transducer; iterated games; length-weighted probability; probe game player fingerprint model; stochastic automata; Biological information theory; Biological system modeling; Computational intelligence; Encoding; Evolution (biology); Evolutionary computation; Fingerprint recognition; Game theory; Probes; Transducers; Automated analysis; combinatorial mathematics; game theory; stochastic automata;
  • fLanguage
    English
  • Journal_Title
    Computational Intelligence and AI in Games, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1943-068X
  • Type

    jour

  • DOI
    10.1109/TCIAIG.2010.2062512
  • Filename
    5535135