DocumentCode :
1289917
Title :
Fast projection-based ray-casting algorithm for rendering curvilinear volumes
Author :
Hong, Lichan ; Kaufman, Arie E.
Author_Institution :
Dept. of Software Production Res., AT&T Bell Labs., Naperville, IL, USA
Volume :
5
Issue :
4
fYear :
1999
Firstpage :
322
Lastpage :
332
Abstract :
We present an efficient and robust ray-casting algorithm for directly rendering a curvilinear volume of arbitrarily-shaped cells. By projecting cell-faces onto the image plane, we have effectively addressed three critical steps of the ray-casting process, namely finding the entry cell-faces for a ray, traversing along the ray from one cell to another, and reconstructing data values at the ray/cell-face intersections. Our algorithm significantly reduces rendering time, alleviates memory space consumption, and overcomes the conventional limitation requiring cells to be convex. Application of this algorithm to several commonly used curvilinear data sets has produced a favorable performance when compared with recently reported algorithms
Keywords :
computational geometry; data visualisation; ray tracing; rendering (computer graphics); curvilinear volumes rendering; image plane; memory space consumption; projection-based ray-casting algorithm; Aerodynamics; Computational fluid dynamics; Computational modeling; Data visualization; Deformable models; Grid computing; Hardware; Image reconstruction; Rendering (computer graphics); Robustness;
fLanguage :
English
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
Publisher :
ieee
ISSN :
1077-2626
Type :
jour
DOI :
10.1109/2945.817349
Filename :
817349
Link To Document :
بازگشت