DocumentCode
1296047
Title
Visual interpretation of hand gestures for human-computer interaction: a review
Author
Pavlovic, Vladimir I. ; Sharma, Rajeev ; Huang, Thomas S.
Author_Institution
Dept. of Electr. & Comput. Eng., Illinois Univ., Urbana, IL, USA
Volume
19
Issue
7
fYear
1997
fDate
7/1/1997 12:00:00 AM
Firstpage
677
Lastpage
695
Abstract
The use of hand gestures provides an attractive alternative to cumbersome interface devices for human-computer interaction (HCI). In particular, visual interpretation of hand gestures can help in achieving the ease and naturalness desired for HCI. This has motivated a very active research area concerned with computer vision-based analysis and interpretation of hand gestures. We survey the literature on visual interpretation of hand gestures in the context of its role in HCI. This discussion is organized on the basis of the method used for modeling, analyzing, and recognizing gestures. Important differences in the gesture interpretation approaches arise depending on whether a 3D model of the human hand or an image appearance model of the human hand is used. 3D hand models offer a way of more elaborate modeling of hand gestures but lead to computational hurdles that have not been overcome given the real-time requirements of HCI. Appearance-based models lead to computationally efficient “purposive” approaches that work well under constrained situations but seem to lack the generality desirable for HCI. We also discuss implemented gestural systems as well as other potential applications of vision-based gesture recognition. Although the current progress is encouraging, further theoretical as well as computational advances are needed before gestures can be widely used for HCI. We discuss directions of future research in gesture recognition, including its integration with other natural modes of human-computer interaction
Keywords
image recognition; motion estimation; reviews; user interfaces; HCI; computationally efficient purposive approaches; hand gestures; human-computer interaction; real-time requirements; vision-based gesture recognition; visual interpretation; Communications technology; Computational modeling; Computer displays; Computer vision; Human computer interaction; Keyboards; Motion analysis; Potential well; Tracking; Virtual reality;
fLanguage
English
Journal_Title
Pattern Analysis and Machine Intelligence, IEEE Transactions on
Publisher
ieee
ISSN
0162-8828
Type
jour
DOI
10.1109/34.598226
Filename
598226
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