DocumentCode
1298118
Title
Object-oriented development
Author
Booch, Grady
Author_Institution
Rational Inc., Mountain View, CA, USA
Issue
2
fYear
1986
Firstpage
211
Lastpage
221
Abstract
Object-oriented development is a partial-lifecycle software development method in which the decomposition of a system is based upon the concept of an object. This method is fundamentally different from traditional functional approaches to design and serves to help manage the complexity of massive software-intensive systems. The author examines the process of object-oriented development as well as the influences upon this approach from advances in abstraction mechanisms, programming languages, and hardware. The concept of an object is central to object-oriented development and so the properties of an object are discussed. The mapping of object-oriented techniques to Ada using a design case study is considered.
Keywords
software engineering; Ada; abstraction mechanisms; decomposition; hardware; object-oriented development; partial-lifecycle software development method; programming languages; software-intensive systems; Abstracts; Engines; Hardware; Object oriented modeling; Object recognition; Software; Wheels; Abstract data type; Ada; object; object-oriented development; software development method;
fLanguage
English
Journal_Title
Software Engineering, IEEE Transactions on
Publisher
ieee
ISSN
0098-5589
Type
jour
DOI
10.1109/TSE.1986.6312937
Filename
6312937
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