DocumentCode
1299380
Title
Skills, rules, and knowledge; signals, signs, and symbols, and other distinctions in human performance models
Author
Rasmussen, Jens
Author_Institution
Riso Nat. Lab., Roskilde, Denmark
Issue
3
fYear
1983
Firstpage
257
Lastpage
266
Abstract
The introduction of information technology based on digital computers for the design of man-machine interface systems has led to a requirement for consistent models of human performance in routine task environments and during unfamiliar task conditions. A discussion is presented of the requirement for different types of models for representing performance at the skill-, rule-, and knowledge-based levels, together with a review of the different levels in terms of signals, signs, and symbols. Particular attention is paid to the different possible ways of representing system properties which underlie knowledge-based performance and which can be characterised at several levels of abstraction-from the representation of physical form, through functional representation, to representation in terms of intention or purpose. Furthermore, the role of qualitative and quantitative models in the design and evaluation of interface systems is mentioned, and the need to consider such distinctions carefully is discussed.
Keywords
human factors; man-machine systems; human performance models; interface systems; man-machine interface systems; models of human performance; performance; qualitative models; quantitative models; signals; signs; symbols; Cognition; Context; Feedforward neural networks; Humans; Knowledge based systems; Planning;
fLanguage
English
Journal_Title
Systems, Man and Cybernetics, IEEE Transactions on
Publisher
ieee
ISSN
0018-9472
Type
jour
DOI
10.1109/TSMC.1983.6313160
Filename
6313160
Link To Document