• DocumentCode
    1308
  • Title

    Beyond Minecraft: Facilitating Computational Thinking through Modeling and Programming in 3D

  • Author

    Repenning, Alexander ; Webb, David C. ; Brand, Christoph ; Gluck, Fred ; Grover, Ryan ; Miller, Steven ; Nickerson, Hilarie ; Muyang Song

  • Author_Institution
    Univ. of Colorado, Boulder, CO, USA
  • Volume
    34
  • Issue
    3
  • fYear
    2014
  • fDate
    May-June 2014
  • Firstpage
    68
  • Lastpage
    71
  • Abstract
    Visual programming in 3D sounds much more appealing than programming in 2D, but what are its benefits? Here, University of Colorado Boulder educators discuss the differences between 2D and 3D regarding three concepts connecting computer graphics to computer science education: ownership, spatial thinking, and syntonicity.
  • Keywords
    computer games; solid modelling; visual programming; 3D modelling; 3D programming; Minecraft; University of Colorado Boulder educators; computational thinking; computer graphics; computer science education; ownership; spatial thinking; syntonicity; visual programming; Computational modeling; Educational institutions; Games; Programming profession; Solid modeling; Three-dimensional displays; 3D design; 3D programming; AgentCubes; AgentSheets; Computational modeling; Educational institutions; Games; Programming profession; Solid modeling; Three-dimensional displays; computational thinking; computer graphics; computer programming; computer science education; conversational programming; graphics; spatial thinking; syntonicity;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2014.46
  • Filename
    6813968