DocumentCode :
131047
Title :
Global illumination for Augmented Reality on mobile phones
Author :
Csongei, Michael ; Liem Hoang ; Sandor, Christian ; Yong Beom Lee
Author_Institution :
Magic Vision Lab., Univ. of South Australia, Adelaide, SA, Australia
fYear :
2014
fDate :
March 29 2014-April 2 2014
Firstpage :
69
Lastpage :
70
Abstract :
The goal of our work is to create highly realistic graphics for Augmented Reality on mobile phones. One of the greatest challenges for this is to provide realistic lighting of the virtual objects that matches the real world lighting. This becomes even more difficult with the limited capabilities of mobile phone GPUs. Our approach differs in the following important aspects compared to previous attempts: (1) most have relied on rasterizer approaches, while our approach is based on raytracing; (2) we perform distributed rendering in order to address the limited mobile GPU capabilities; (3) we use image-based lighting from a pre-captured panorama to incorporate real world lighting. We utilize two markers: one for object tracking and one for registering the panorama. Our initial results are encouraging, as the visual quality resembles real objects and also the reference renderings which were created offline. However, we still need to validate our approach in human subject studies, especially with regards to the trade-off between latency of remote rendering and visual quality.
Keywords :
augmented reality; mobile computing; rendering (computer graphics); GPU; augmented reality; distributed rendering; global illumination; highly realistic graphics; image-based lighting; mobile phones; real world lighting; virtual objects; Augmented reality; Image color analysis; Lighting; Mobile handsets; Prototypes; Rendering (computer graphics); Visualization; H.1.2. [Information Systems]: Models and Principles — [Human factors]; H.5.1. [Information Interfaces and Presentation]: Multimedia Information Systems — [Artificial, augmented and virtual realities]; I.3.2. [Computer Graphics]: Graphics Systems — [Distributed/Networked Graphics];
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality (VR), 2014 iEEE
Conference_Location :
Minneapolis, MN
Type :
conf
DOI :
10.1109/VR.2014.6802055
Filename :
6802055
Link To Document :
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