DocumentCode :
131051
Title :
Design and evaluation of Binaural auditory rendering for CAVEs
Author :
Grani, F. ; Argelaguet, F. ; Gouranton, V. ; Badawi, M. ; Gaugne, R. ; Serafin, S. ; Lecuyer, A.
Author_Institution :
Medialogy, Aalborg Univ., Copenhagen, Denmark
fYear :
2014
fDate :
March 29 2014-April 2 2014
Firstpage :
73
Lastpage :
74
Abstract :
We describe an experiment whose goal is to investigate the usage of different audio rendering techniques delivered through headphones while walking inside a wide four-side CAVE environment. In our experiment, participants had to physically walked along a virtual path exposed to different auditory stimuli. Each subject was exposed to three conditions: Stereo, Binaural sound spatially congruent with visual and binaural sound spatially incongruent with visuals and had to rate subjectively each. The results of the experiment showed increased preference ratings for the binaural audio rendering, followed by stereo rendering. As expected incongruent spatial cues were ranked significantly lower. Binaural rendering can deliver an increased immersive experience and do no require specialized hardware.
Keywords :
audio signal processing; headphones; hearing; virtual reality; binaural audio rendering; binaural auditory rendering; binaural sound; four-side CAVE environment; headphones; immersive experience; incongruent spatial cues; stereo rendering; Headphones; Music; Rendering (computer graphics); Virtual environments; Visualization; H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems — Audio input/output; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism — Virtual Reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality (VR), 2014 iEEE
Conference_Location :
Minneapolis, MN
Type :
conf
DOI :
10.1109/VR.2014.6802057
Filename :
6802057
Link To Document :
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