DocumentCode
131069
Title
The effect of eye position on the view of virtual geometry
Author
Jones, Jack A. ; Krum, David M. ; Bolas, Mark
Author_Institution
Univ. of Southern California, Los Angeles, CA, USA
fYear
2014
fDate
March 29 2014-April 2 2014
Firstpage
87
Lastpage
88
Abstract
In this document we discuss a study that investigates the effect of eye position on the apparent location of imagery presented in an off-the-shelf head worn display. We test a range of reasonable eye positions that may result from person-to-person variations in display placement and interpupillary distances. It was observed that the pattern of geometric distortions introduced by the display´s optical system changes substantially as the eye moves from one position to the next. These visual displacements can be on the order of several degrees and increase in magnitude towards the peripheral edges of the field of view. Though many systems calibrate for interpupillary distance and optical distortions separately, this may be insufficient as eye position influences distortion characteristics.
Keywords
gaze tracking; geometry; helmet mounted displays; optical distortion; virtual reality; display placement; distortion characteristic; eye position; geometric distortion; interpupillary distance; off-the-shelf head worn display; optical distortion; optical system; peripheral edges; virtual geometry; visual displacement; Cameras; Distortion measurement; Head; Lenses; Magnetic heads; Optical distortion; Position measurement;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality (VR), 2014 iEEE
Conference_Location
Minneapolis, MN
Type
conf
DOI
10.1109/VR.2014.6802064
Filename
6802064
Link To Document