• DocumentCode
    131069
  • Title

    The effect of eye position on the view of virtual geometry

  • Author

    Jones, Jack A. ; Krum, David M. ; Bolas, Mark

  • Author_Institution
    Univ. of Southern California, Los Angeles, CA, USA
  • fYear
    2014
  • fDate
    March 29 2014-April 2 2014
  • Firstpage
    87
  • Lastpage
    88
  • Abstract
    In this document we discuss a study that investigates the effect of eye position on the apparent location of imagery presented in an off-the-shelf head worn display. We test a range of reasonable eye positions that may result from person-to-person variations in display placement and interpupillary distances. It was observed that the pattern of geometric distortions introduced by the display´s optical system changes substantially as the eye moves from one position to the next. These visual displacements can be on the order of several degrees and increase in magnitude towards the peripheral edges of the field of view. Though many systems calibrate for interpupillary distance and optical distortions separately, this may be insufficient as eye position influences distortion characteristics.
  • Keywords
    gaze tracking; geometry; helmet mounted displays; optical distortion; virtual reality; display placement; distortion characteristic; eye position; geometric distortion; interpupillary distance; off-the-shelf head worn display; optical distortion; optical system; peripheral edges; virtual geometry; visual displacement; Cameras; Distortion measurement; Head; Lenses; Magnetic heads; Optical distortion; Position measurement;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality (VR), 2014 iEEE
  • Conference_Location
    Minneapolis, MN
  • Type

    conf

  • DOI
    10.1109/VR.2014.6802064
  • Filename
    6802064