DocumentCode :
131069
Title :
The effect of eye position on the view of virtual geometry
Author :
Jones, Jack A. ; Krum, David M. ; Bolas, Mark
Author_Institution :
Univ. of Southern California, Los Angeles, CA, USA
fYear :
2014
fDate :
March 29 2014-April 2 2014
Firstpage :
87
Lastpage :
88
Abstract :
In this document we discuss a study that investigates the effect of eye position on the apparent location of imagery presented in an off-the-shelf head worn display. We test a range of reasonable eye positions that may result from person-to-person variations in display placement and interpupillary distances. It was observed that the pattern of geometric distortions introduced by the display´s optical system changes substantially as the eye moves from one position to the next. These visual displacements can be on the order of several degrees and increase in magnitude towards the peripheral edges of the field of view. Though many systems calibrate for interpupillary distance and optical distortions separately, this may be insufficient as eye position influences distortion characteristics.
Keywords :
gaze tracking; geometry; helmet mounted displays; optical distortion; virtual reality; display placement; distortion characteristic; eye position; geometric distortion; interpupillary distance; off-the-shelf head worn display; optical distortion; optical system; peripheral edges; virtual geometry; visual displacement; Cameras; Distortion measurement; Head; Lenses; Magnetic heads; Optical distortion; Position measurement;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality (VR), 2014 iEEE
Conference_Location :
Minneapolis, MN
Type :
conf
DOI :
10.1109/VR.2014.6802064
Filename :
6802064
Link To Document :
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