• DocumentCode
    131147
  • Title

    Diplopia: A virtual reality game designed to help amblyopics

  • Author

    Blaha, Jennifer ; Gupta, Madhu

  • fYear
    2014
  • fDate
    March 29 2014-April 2 2014
  • Firstpage
    163
  • Lastpage
    164
  • Abstract
    Virtual reality has the potential to measure and help many vision problems. More than 3% of the population have amblyopia, commonly known as lazy eye, a weakness and impairment of vision in one or both of the eyes [1]. Amblyopia often results in a suppression of the information coming from the bad eye, and a loss of stereoscopic vision as a result. It was long thought that people with amblyopia could not improve the vision in their bad eye or gain stereoscopic vision after a critical age of 10-12 years old. Recent research indicates the adult brain is more plastic with regards to suppressiion than previously thought. [2]. Inspired by this, we have built a virtual reality game, called Diplopia, using Unity3D which utilizes the Oculus Rift head-mounted display (HMD) and the Leap Motion controller to help people with amblyopia restore vision in their amblyopic eye.
  • Keywords
    computer games; handicapped aids; helmet mounted displays; stereo image processing; virtual reality; vision defects; visual perception; Diplopia; HMD; Unity3D; adult brain; amblyopic eye; amblyopics; bad eye; lazy eye; leap motion controller; oculus rift head-mounted display; stereoscopic vision; virtual reality game; vision impairment; Games; Muscles; Plastics; Software; Stereo image processing; Virtual reality; Vision defects; Amblyopia; Head-Mounted Display; Leap Motion; Oculus Rift; Strabismus; Virtual Reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality (VR), 2014 iEEE
  • Conference_Location
    Minneapolis, MN
  • Type

    conf

  • DOI
    10.1109/VR.2014.6802102
  • Filename
    6802102