• DocumentCode
    1312420
  • Title

    Visualization of Astronomical Nebulae via Distributed Multi-GPU Compressed Sensing Tomography

  • Author

    Wenger, Stephan ; Ament, Marco ; Guthe, Stefan ; Lorenz, Dirk ; Tillmann, Andreas ; Weiskopf, Daniel ; Magnor, Marcus

  • Author_Institution
    Inst. fur Computergraphik, Tech. Univ. Braunschweig, Braunschweig, Germany
  • Volume
    18
  • Issue
    12
  • fYear
    2012
  • Firstpage
    2188
  • Lastpage
    2197
  • Abstract
    The 3D visualization of astronomical nebulae is a challenging problem since only a single 2D projection is observable from our fixed vantage point on Earth. We attempt to generate plausible and realistic looking volumetric visualizations via a tomographic approach that exploits the spherical or axial symmetry prevalent in some relevant types of nebulae. Different types of symmetry can be implemented by using different randomized distributions of virtual cameras. Our approach is based on an iterative compressed sensing reconstruction algorithm that we extend with support for position-dependent volumetric regularization and linear equality constraints. We present a distributed multi-GPU implementation that is capable of reconstructing high-resolution datasets from arbitrary projections. Its robustness and scalability are demonstrated for astronomical imagery from the Hubble Space Telescope. The resulting volumetric data is visualized using direct volume rendering. Compared to previous approaches, our method preserves a much higher amount of detail and visual variety in the 3D visualization, especially for objects with only approximate symmetry.
  • Keywords
    astronomy computing; compressed sensing; data visualisation; graphics processing units; nebulae; rendering (computer graphics); 3D visualization; Earth; Hubble Space Telescope; astronomical imagery; astronomical nebulae visualization; axial symmetry; compressed sensing reconstruction; direct volume rendering; distributed multiGPU compressed sensing tomography; distributed multiGPU implementation; high-resolution datasets; linear equality constraints; position-dependent volumetric regularization; single 2D projection; spherical symmetry; tomographic approach; volumetric visualizations; Compressed sensing; Graphics processing unit; Image reconstruction; Memory management; Reconstruction algorithms; Astronomical visualization; direct volume rendering; distributed volume reconstruction;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2012.281
  • Filename
    6327223