DocumentCode
1313778
Title
Game-theoretic applications
Author
Dix, Janmes P.
Author_Institution
Control Data Corporation
Volume
5
Issue
4
fYear
1968
fDate
4/1/1968 12:00:00 AM
Firstpage
108
Lastpage
117
Abstract
Out of the growing need to better man´s grasp of the real world in today´s technological revolution, game theory has emerged. It has given us a new tool upon which we can rely when decisions become difficult. The purpose of this article is to enlighten the reader about a problem with which he might never come in contact, but nevertheless one as important as he might ever encounter; namely, how to cope with the rapidly changing military warfare of our times¿where thousands or millions of people´s lives are in the balance. This discussion of gaming draws heavily upon the defense problem, and two methods are developed in defining solutions for the theoretical model.
Keywords
Arm; Cities and towns; Costs; Displays; Missiles; Springs; Uncertainty; Weapons;
fLanguage
English
Journal_Title
Spectrum, IEEE
Publisher
ieee
ISSN
0018-9235
Type
jour
DOI
10.1109/MSPEC.1968.5214595
Filename
5214595
Link To Document