• DocumentCode
    1313778
  • Title

    Game-theoretic applications

  • Author

    Dix, Janmes P.

  • Author_Institution
    Control Data Corporation
  • Volume
    5
  • Issue
    4
  • fYear
    1968
  • fDate
    4/1/1968 12:00:00 AM
  • Firstpage
    108
  • Lastpage
    117
  • Abstract
    Out of the growing need to better man´s grasp of the real world in today´s technological revolution, game theory has emerged. It has given us a new tool upon which we can rely when decisions become difficult. The purpose of this article is to enlighten the reader about a problem with which he might never come in contact, but nevertheless one as important as he might ever encounter; namely, how to cope with the rapidly changing military warfare of our times¿where thousands or millions of people´s lives are in the balance. This discussion of gaming draws heavily upon the defense problem, and two methods are developed in defining solutions for the theoretical model.
  • Keywords
    Arm; Cities and towns; Costs; Displays; Missiles; Springs; Uncertainty; Weapons;
  • fLanguage
    English
  • Journal_Title
    Spectrum, IEEE
  • Publisher
    ieee
  • ISSN
    0018-9235
  • Type

    jour

  • DOI
    10.1109/MSPEC.1968.5214595
  • Filename
    5214595