• DocumentCode
    131523
  • Title

    The legal/juridical space of computer games: From intellectual property to intellectual freedom

  • Author

    Losavio, Joseph D. ; Losavio, Michael M.

  • Author_Institution
    Sch. of Adv. Int. Studies, Johns Hopkins Univ., Washington, DC, USA
  • fYear
    2014
  • fDate
    28-30 July 2014
  • Firstpage
    1
  • Lastpage
    8
  • Abstract
    Computer games may seem mere entertainments, but they are a multi-billion dollar global business of multi-media stories that, beyond entertainment, teach, edify and offend. As with their predecessors - stories, poetry, song, books, cinema and video - the art, politics and business of their creation and commerce have substantial impact in the modern world. In response, the laws of modernity impact computer games. We examine how computer gaming is engaged in the transnational legal regime of intellectual property, personal and state rights and intellectual freedom.
  • Keywords
    computer games; industrial property; law; computer games; computer gaming; intellectual freedom; intellectual property; juridical space; legal space; multibillion dollar global business; multimedia stories; personal rights; state rights; transnational legal regime; Business; Computers; Games; Intellectual property; Law; Speech; WIPO; computer game; human rights; juridical; law; legal; transnational; videogame;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games (CGAMES), 2014
  • Conference_Location
    Louisville, KY
  • Print_ISBN
    978-1-4799-5853-5
  • Type

    conf

  • DOI
    10.1109/CGames.2014.6934141
  • Filename
    6934141