• DocumentCode
    131549
  • Title

    Identification features and pedagogical agents in a mathematical game

  • Author

    Shyh-Chii Tzeng ; Pei-Ting Wang

  • Author_Institution
    Dept. of Appl. Inf., Fo Guang Univ., Jiaosi, Taiwan
  • fYear
    2014
  • fDate
    28-30 July 2014
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    This study investigated the influence of adding identification features and a pedagogical agent to a serious game on students´ learning of areas of parallelograms. Eighty-one fifth graders from a public school in Taiwan participated in the experiment that used 2 × 2 factorial designs. The participants were randomly assigned to one of the four treatment groups. The dependent variables of the experiment were identification feature (i.e., yes or no) and pedagogical agent (i.e., yes or no) while the independent variables were posttest as well as cognitive load and motivation.
  • Keywords
    computer aided instruction; educational institutions; geometry; mathematics computing; serious games (computing); Taiwan; cognitive load; factorial designs; identification features; mathematical game; motivation; parallelogram areas; pedagogical agents; public school; serious game; student learning; Avatars; Computers; Educational institutions; Games; Geometry; Standards; cognitive load; identification; motivation; parallelogram area; pedagogical agent; serious game;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games (CGAMES), 2014
  • Conference_Location
    Louisville, KY
  • Print_ISBN
    978-1-4799-5853-5
  • Type

    conf

  • DOI
    10.1109/CGames.2014.6934153
  • Filename
    6934153