DocumentCode :
131549
Title :
Identification features and pedagogical agents in a mathematical game
Author :
Shyh-Chii Tzeng ; Pei-Ting Wang
Author_Institution :
Dept. of Appl. Inf., Fo Guang Univ., Jiaosi, Taiwan
fYear :
2014
fDate :
28-30 July 2014
Firstpage :
1
Lastpage :
5
Abstract :
This study investigated the influence of adding identification features and a pedagogical agent to a serious game on students´ learning of areas of parallelograms. Eighty-one fifth graders from a public school in Taiwan participated in the experiment that used 2 × 2 factorial designs. The participants were randomly assigned to one of the four treatment groups. The dependent variables of the experiment were identification feature (i.e., yes or no) and pedagogical agent (i.e., yes or no) while the independent variables were posttest as well as cognitive load and motivation.
Keywords :
computer aided instruction; educational institutions; geometry; mathematics computing; serious games (computing); Taiwan; cognitive load; factorial designs; identification features; mathematical game; motivation; parallelogram areas; pedagogical agents; public school; serious game; student learning; Avatars; Computers; Educational institutions; Games; Geometry; Standards; cognitive load; identification; motivation; parallelogram area; pedagogical agent; serious game;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games (CGAMES), 2014
Conference_Location :
Louisville, KY
Print_ISBN :
978-1-4799-5853-5
Type :
conf
DOI :
10.1109/CGames.2014.6934153
Filename :
6934153
Link To Document :
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