DocumentCode
1317676
Title
Virtual World Architectures
Author
Thompson, Craig W.
Author_Institution
University of Arkansas
Volume
15
Issue
5
fYear
2011
Firstpage
11
Lastpage
14
Abstract
Three-dimensional virtual worlds promise to complement the Web with 3D models of virtual places that are fanciful or that model and mirror the real world. Marketplace evolution is one way to wait and see if and how this will come about. Another approach is to identify current limitations of virtual worlds, deconstruct and study their architectures, and consider how to evolve them to realize their promises. This special issue presents articles that explore architectural issues related to virtual world evolution. The articles cover topics like integration of 3D virtual world viewers with Web browsers, federation of virtual world grids, extensibility of virtual world platforms, adding knowledge-based services, accuracy of virtual worlds, standards, and serious applications built on top of virtual world platforms to support collaboration and training.
Keywords
Computer architecture; Network architecure; Special issues and sections; Three dimensional displays; Virtual environments; Virtual reality; 3D virtual worlds; extensibility; guest editor introduction; scalability; software architectures;
fLanguage
English
Journal_Title
Internet Computing, IEEE
Publisher
ieee
ISSN
1089-7801
Type
jour
DOI
10.1109/MIC.2011.125
Filename
6015577
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