DocumentCode :
1319546
Title :
A Beginner's Guide to 6-D Vectors (Part 1)
Author :
Featherstone, Roy
Author_Institution :
Sch. of Eng., Australian Nat. Univ., Canberra, ACT, Australia
Volume :
17
Issue :
3
fYear :
2010
Firstpage :
83
Lastpage :
94
Abstract :
The purpose of this tutorial is to present a beginner´s guide to 6-D vectors in sufficient detail that a reader can begin to use them as a practical problem-solving tool right away. This tutorial covers the basics, and Part 2 will cover the application of 6-D vectors to a variety of robot kinematics and dynamics calculations. The rest of the tutorial is chiefly concerned with explaining what spatial vectors are and how to use them. It highlights the differences between solving a rigid-body problem using 3-D vectors and solving the same problem using spatial vectors, so that the reader can get an idea of what it means to think in 6-D.
Keywords :
dynamics; vectors; 6D spatial vectors; beginners guide; rigid body problem; robot dynamics; robot kinematics; Kinematics; Motion control; Robot kinematics; Tutorials; Vectors;
fLanguage :
English
Journal_Title :
Robotics & Automation Magazine, IEEE
Publisher :
ieee
ISSN :
1070-9932
Type :
jour
DOI :
10.1109/MRA.2010.937853
Filename :
5569032
Link To Document :
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