DocumentCode
1343783
Title
Losing Meanings: Computer Games in Dutch Domestic Use, 1975–2000
Author
Veraart, Frank
Author_Institution
Eindhoven Univ. of Technol., Eindhoven, Netherlands
Volume
33
Issue
1
fYear
2011
Firstpage
52
Lastpage
65
Abstract
Computer games were originally tools that let programmers demonstrate their craftsmanship, and firms used them to demystify computer operation and lure new individuals and groups. As computers became widespread, use and attitudes of actors toward games changed. With examples from the Netherlands, this article shows how games in domestic use lost their versatile meanings beyond entertainment.
Keywords
computer games; hobby computing; Netherland; computer game; craftsmanship; domestic use; hobby computer club; History of computing; computer games; hobbyists; home computers; intermediaries; meaning; professionals; software application; the Netherlands; use;
fLanguage
English
Journal_Title
Annals of the History of Computing, IEEE
Publisher
ieee
ISSN
1058-6180
Type
jour
DOI
10.1109/MAHC.2009.66
Filename
5342376
Link To Document