DocumentCode
1348217
Title
Efficiently Modeling 3D Scenes from a Single Image
Author
Iizuka, Soh ; Kanamori, Yoshiaki ; Mitani, Jun ; Fukui, Yasuhito
Author_Institution
Univ. of Tsukuba, Tsukuba, Japan
Volume
32
Issue
6
fYear
2012
Firstpage
18
Lastpage
25
Abstract
A proposed system lets users create a 3D scene easily and quickly from a single image. The scene model consists of background and foreground objects whose coordinates the system calculates on the basis of a boundary between the ground plane and a wall plane. The system quickly extracts foreground objects by combining image segmentation and graph-cut-based optimization. It enables efficient modeling of foreground objects, easy creation of their textures, and rapid construction of scene models that are simple but produce sufficient 3D effects.
Keywords
graph theory; image segmentation; image texture; optimisation; 3D scene modeling; background objects; foreground objects; graph-cut-based optimization; image segmentation; single image; Geometry; Image segmentation; Labeling; Optimization; Shape analysis; Solid modeling; Three dimensional displays; Geometry; Image segmentation; Labeling; Optimization; Shape analysis; Solid modeling; Three dimensional displays; computer graphics; foreground extraction; image-based modeling; image-based rendering; single-view modeling;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2011.85
Filename
6042845
Link To Document