• DocumentCode
    1351265
  • Title

    Three-dimensional modeling for virtual relic restoration

  • Author

    Kanaya, Ichiroh ; Chen, Qian ; Kanemoto, Yuko ; Chihara, Kunihiro

  • Author_Institution
    Wakayama Univ., Japan
  • Volume
    7
  • Issue
    2
  • fYear
    2000
  • Firstpage
    42
  • Lastpage
    44
  • Abstract
    Relics change in quality when excavated from ruins and exposed to air and/or sunlight. This is one reason why we developed a new computer-based method to record and preserve archaeological properties. We propose a new method of 3D modeling of a relic shard that achieves sufficient accuracy and efficiency. With this approach, a single relic shard is scanned twice with a laser range finder, once for the front face and another for the back face. After that, the two sets of shape data for the front and back faces are integrated using physical constraints of the shard shape. We also developed a virtual reality (VR) technology-based relic restoration environment. Since we can simulate the restoration of relics in the virtual relic restoration environment before bonding the original shards, we can reduce errors during the restoration of real relics that were unavoidable conventionally
  • Keywords
    archaeology; solid modelling; virtual reality; air exposure; archaeological properties; back face; computer-based method; error reduction; excavation; front face; laser range finder; physical constraints; relic quality; relic shard 3D modelling; ruins; shard bonding; shard shape data; sunlight exposure; virtual reality; virtual relic restoration environment; Bonding; Graphical user interfaces; Gravity; Mice; Reconstruction algorithms; Resins; Shape measurement; Surface fitting; Surface reconstruction; Virtual reality;
  • fLanguage
    English
  • Journal_Title
    MultiMedia, IEEE
  • Publisher
    ieee
  • ISSN
    1070-986X
  • Type

    jour

  • DOI
    10.1109/93.848426
  • Filename
    848426