• DocumentCode
    1351395
  • Title

    Vector unit architecture for emotion synthesis

  • Author

    Kunimatsu, Atsushi ; Ide, Nobuhiro ; Sato, Toshinori ; Endo, Yukio ; Murakami, Hiroaki ; Kamei, Takayuki ; Hirano, Masashi ; Ishihara, Fujio ; Tago, Haruyuki ; Oka, Masaaki ; Ohba, Akio ; Yutaka, Teiji ; Okada, Toyoshi ; Suzuoki, Masakazu

  • Author_Institution
    Toshiba Corp., Japan
  • Volume
    20
  • Issue
    2
  • fYear
    2000
  • Firstpage
    40
  • Lastpage
    47
  • Abstract
    Two vector units embedded in the emotion engine chip support high-quality 3D graphics, emotion synthesis, and 300-MHz, 5.5-GFLOPS operation for the recently introduced PlayStation2 game entertainment system
  • Keywords
    computer games; computer graphics; special purpose computers; 3D graphics; 5.5 GFLOPS; PlayStation2; emotion engine chip; emotion synthesis; game entertainment; vector units; Broadcasting; Central Processing Unit; Computer architecture; Coprocessors; Engines; Graphics; Random access memory; Read-write memory; Synthesizers; VLIW;
  • fLanguage
    English
  • Journal_Title
    Micro, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1732
  • Type

    jour

  • DOI
    10.1109/40.848471
  • Filename
    848471