DocumentCode
1351395
Title
Vector unit architecture for emotion synthesis
Author
Kunimatsu, Atsushi ; Ide, Nobuhiro ; Sato, Toshinori ; Endo, Yukio ; Murakami, Hiroaki ; Kamei, Takayuki ; Hirano, Masashi ; Ishihara, Fujio ; Tago, Haruyuki ; Oka, Masaaki ; Ohba, Akio ; Yutaka, Teiji ; Okada, Toyoshi ; Suzuoki, Masakazu
Author_Institution
Toshiba Corp., Japan
Volume
20
Issue
2
fYear
2000
Firstpage
40
Lastpage
47
Abstract
Two vector units embedded in the emotion engine chip support high-quality 3D graphics, emotion synthesis, and 300-MHz, 5.5-GFLOPS operation for the recently introduced PlayStation2 game entertainment system
Keywords
computer games; computer graphics; special purpose computers; 3D graphics; 5.5 GFLOPS; PlayStation2; emotion engine chip; emotion synthesis; game entertainment; vector units; Broadcasting; Central Processing Unit; Computer architecture; Coprocessors; Engines; Graphics; Random access memory; Read-write memory; Synthesizers; VLIW;
fLanguage
English
Journal_Title
Micro, IEEE
Publisher
ieee
ISSN
0272-1732
Type
jour
DOI
10.1109/40.848471
Filename
848471
Link To Document