DocumentCode
1353830
Title
Combining UCT and Nested Monte Carlo Search for Single-Player General Game Playing
Author
Méhat, Jean ; Cazenave, Tristan
Author_Institution
LIASD, Univ. Paris 8, St. Denis, France
Volume
2
Issue
4
fYear
2010
Firstpage
271
Lastpage
277
Abstract
Monte Carlo tree search (MCTS) has been recently very successful for game playing, particularly for games where the evaluation of a state is difficult to compute, such as Go or General Games. We compare nested Monte Carlo (NMC) search, upper confidence bounds for trees (UCT-T), UCT with transposition tables (UCT+T), and a simple combination of NMC and UCT+T (MAX) on single-player games of the past General Game Playing (GGP) competitions. We show that transposition tables improve UCT and that MAX is the best of these four algorithms. Using UCT+T, the program Ary won the 2009 GGP competition. MAX and NMC are slight improvements over this 2009 version.
Keywords
Monte Carlo methods; computer games; tree searching; MAX; UCT+T; nested Monte Carlo tree search; program Ary; single player general game playing; transposition tables; upper confidence bounds; Algorithm design and analysis; Classification algorithms; Decision trees; Games; General Game Playing (GPP); nested Monte-Carlo search; single-player games; upper confidence bounds for trees (UCT);
fLanguage
English
Journal_Title
Computational Intelligence and AI in Games, IEEE Transactions on
Publisher
ieee
ISSN
1943-068X
Type
jour
DOI
10.1109/TCIAIG.2010.2088123
Filename
5604665
Link To Document