• DocumentCode
    1357710
  • Title

    Context and Driving Forces in the Development of the Early Computer Game Nimbi

  • Author

    Jorgensen, Anker Helms

  • Author_Institution
    IT Univ. of Copenhagen, Copenhagen, Denmark
  • Volume
    31
  • Issue
    3
  • fYear
    2009
  • Firstpage
    44
  • Lastpage
    53
  • Abstract
    The Danish computer company Regnecentralen developed a computer version of Piet Hein´s game Nimbi, a variant of the ancient game Nim, in 1962 and 1963. Piet Hein envisioned computers playing against humans, while Regnecentralen hoped Nimbi would illustrate the potential of computers to the public. Although technologically successful, Nimbi never fulfilled its promise due to hardware constraints and a lack of organizational follow-up.
  • Keywords
    computer games; Danish computer company; Nimbi computer game; Regnecentralen; hardware constraint; Australia; Cultural differences; Game theory; Hardware; Helium; Humans; Merging; Motion pictures; Physics computing; TV; Keywords: history of computing; Niels Ivar Bech; Nim; Nimbi; Piet Hein; Regnecentralen; computer game development; early 1960s;
  • fLanguage
    English
  • Journal_Title
    Annals of the History of Computing, IEEE
  • Publisher
    ieee
  • ISSN
    1058-6180
  • Type

    jour

  • DOI
    10.1109/MAHC.2009.41
  • Filename
    5223985