DocumentCode :
1357710
Title :
Context and Driving Forces in the Development of the Early Computer Game Nimbi
Author :
Jorgensen, Anker Helms
Author_Institution :
IT Univ. of Copenhagen, Copenhagen, Denmark
Volume :
31
Issue :
3
fYear :
2009
Firstpage :
44
Lastpage :
53
Abstract :
The Danish computer company Regnecentralen developed a computer version of Piet Hein´s game Nimbi, a variant of the ancient game Nim, in 1962 and 1963. Piet Hein envisioned computers playing against humans, while Regnecentralen hoped Nimbi would illustrate the potential of computers to the public. Although technologically successful, Nimbi never fulfilled its promise due to hardware constraints and a lack of organizational follow-up.
Keywords :
computer games; Danish computer company; Nimbi computer game; Regnecentralen; hardware constraint; Australia; Cultural differences; Game theory; Hardware; Helium; Humans; Merging; Motion pictures; Physics computing; TV; Keywords: history of computing; Niels Ivar Bech; Nim; Nimbi; Piet Hein; Regnecentralen; computer game development; early 1960s;
fLanguage :
English
Journal_Title :
Annals of the History of Computing, IEEE
Publisher :
ieee
ISSN :
1058-6180
Type :
jour
DOI :
10.1109/MAHC.2009.41
Filename :
5223985
Link To Document :
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