DocumentCode :
1360529
Title :
Computing Prescriptions: Quickhull: Computing Convex Hulls Quickly
Author :
Mücke, Ernst
Volume :
11
Issue :
5
fYear :
2009
Firstpage :
54
Lastpage :
57
Abstract :
The convex hull is one of computational geometry´s fundamental structures, offering a simple way to approximate a point set´s shape. Quickhull is a simple algorithm for computing convex hulls that takes a divide-and-conquer approach and proves efficient in practice.
Keywords :
computational geometry; divide and conquer methods; computational geometry; convex hull computation; divide-and-conquer approach; point set shape; quickhull algorithm; Algorithm design and analysis; Character generation; Computational geometry; Filters; Image processing; Nails; Partitioning algorithms; Pattern recognition; Rubber; Sorting; computing prescriptions;
fLanguage :
English
Journal_Title :
Computing in Science & Engineering
Publisher :
ieee
ISSN :
1521-9615
Type :
jour
DOI :
10.1109/MCSE.2009.136
Filename :
5228716
Link To Document :
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