• DocumentCode
    1365379
  • Title

    Context Preserving Maps of Tubular Structures

  • Author

    Marino, Joseph ; Zeng, Wei ; Gu, Xianfeng ; Kaufman, Arie

  • Author_Institution
    Comput. Sci. Dept., Stony Brook Univ., Stony Brook, NY, USA
  • Volume
    17
  • Issue
    12
  • fYear
    2011
  • Firstpage
    1997
  • Lastpage
    2004
  • Abstract
    When visualizing tubular 3D structures, external representations are often used for guidance and display, and such views in 2D can often contain occlusions. Virtual dissection methods have been proposed where the entire 3D structure can be mapped to the 2D plane, though these will lose context by straightening curved sections. We present a new method of creating maps of 3D tubular structures that yield a succinct view while preserving the overall geometric structure. Given a dominant view plane for the structure, its curve skeleton is first projected to a 2D skeleton. This 2D skeleton is adjusted to account for distortions in length, modified to remove intersections, and optimized to preserve the shape of the original 3D skeleton. Based on this shaped 2D skeleton, a boundary for the map of the object is obtained based on a slicing path through the structure and the radius around the skeleton. The sliced structure is conformally mapped to a rectangle and then deformed via harmonic mapping to match the boundary placement. This flattened map preserves the general geometric context of a 3D object in a 2D display, and rendering of this flattened map can be accomplished using volumetric ray casting. We have evaluated our method on real datasets of human colon models.
  • Keywords
    biology computing; computer displays; data visualisation; orthopaedics; ray tracing; rendering (computer graphics); shape recognition; solid modelling; 2D skeleton display; 3D skeleton shape; boundary placement; context preserving map; flattened map; geometric structure; harmonic mapping; human colon model; path slicing; sliced structure; tubular 3D structure visualization; tubular structure; virtual dissection method; volumetric ray casting; Geometry; Navigation; Shape analysis; Three dimensional displays; Volume measurement; Geometry-based technique; biomedical visualization; conformal mapping.; medical visualization; volume rendering; Colon; Colonography, Computed Tomographic; Computer Graphics; Computer Simulation; Humans; Imaging, Three-Dimensional;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2011.182
  • Filename
    6064963