Title :
How Behavior Trees modularize robustness and safety in hybrid systems
Author :
Colledanchise, Michele ; Ogren, Petter
Author_Institution :
Centre for Autonomous Syst., KTH-R. Inst. of Technol., Stockholm, Sweden
Abstract :
Behavior Trees (BTs) have become a popular framework for designing controllers of in-game opponents in the computer gaming industry. In this paper, we formalize and analyze the reasons behind the success of the BTs using standard tools of robot control theory, focusing on how properties such as robustness and safety are addressed in a modular way. In particular, we show how these key properties can be traced back to the ideas of subsumption and sequential compositions of robot behaviors. Thus BTs can be seen as a recent addition to a long research effort towards increasing modularity, robustness and safety of robot control software. To illustrate the use of BTs, we provide a set of solutions to example problems.
Keywords :
computer games; control system synthesis; robot programming; robust control; safety; trees (mathematics); behavior trees; computer gaming industry; hybrid systems; in-game opponents; robot control software; robot control theory; robustness; safety; Computers; Games; Robots; Robustness; Safety; Switches; Vehicles;
Conference_Titel :
Intelligent Robots and Systems (IROS 2014), 2014 IEEE/RSJ International Conference on
Conference_Location :
Chicago, IL
DOI :
10.1109/IROS.2014.6942752