DocumentCode :
1378433
Title :
Computer vision for interactive computer graphics
Author :
Freeman, William T. ; Anderson, David B. ; Beardsley, Paul A. ; Dodge, Chris N. ; Roth, Michal ; Weissman, Craig D. ; Yerazunis, William S. ; Kage, Hiroshi ; Kyuma, Kazuo ; Miyake, Yasunari ; Tanaka, Ken-Ichi
Author_Institution :
Mitsubishi Electr. Res. Lab., Cambridge, MA, USA
Volume :
18
Issue :
3
fYear :
1998
Firstpage :
42
Lastpage :
53
Abstract :
Vision can be a powerful interface device for computers because of its potential for sensing body position, head orientation, direction of gaze, pointing commands, and gestures. Such unencumbered interaction can make computers easier to use. We describe vision algorithms for interactive graphics and present vision-controlled graphics applications using these algorithms. Some applications employ an artificial retina chip for image detection or preprocessing
Keywords :
computer graphics; computer vision; interactive systems; user interfaces; artificial retina chip; body position; computer vision; direction of gaze; ease of use; gestures; head orientation; image detection; image preprocessing; interactive computer graphics; interface device; pointing commands; vision-controlled graphics applications; Application software; Cameras; Computer graphics; Computer vision; Equations; Motion control; Position measurement; Retina; Robot vision systems; Robustness;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.674971
Filename :
674971
Link To Document :
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