DocumentCode
1378433
Title
Computer vision for interactive computer graphics
Author
Freeman, William T. ; Anderson, David B. ; Beardsley, Paul A. ; Dodge, Chris N. ; Roth, Michal ; Weissman, Craig D. ; Yerazunis, William S. ; Kage, Hiroshi ; Kyuma, Kazuo ; Miyake, Yasunari ; Tanaka, Ken-Ichi
Author_Institution
Mitsubishi Electr. Res. Lab., Cambridge, MA, USA
Volume
18
Issue
3
fYear
1998
Firstpage
42
Lastpage
53
Abstract
Vision can be a powerful interface device for computers because of its potential for sensing body position, head orientation, direction of gaze, pointing commands, and gestures. Such unencumbered interaction can make computers easier to use. We describe vision algorithms for interactive graphics and present vision-controlled graphics applications using these algorithms. Some applications employ an artificial retina chip for image detection or preprocessing
Keywords
computer graphics; computer vision; interactive systems; user interfaces; artificial retina chip; body position; computer vision; direction of gaze; ease of use; gestures; head orientation; image detection; image preprocessing; interactive computer graphics; interface device; pointing commands; vision-controlled graphics applications; Application software; Cameras; Computer graphics; Computer vision; Equations; Motion control; Position measurement; Retina; Robot vision systems; Robustness;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.674971
Filename
674971
Link To Document