DocumentCode :
1386291
Title :
Building a Virtual World: The Pipeline and Process
Author :
Hallisey, Brad
Author_Institution :
ArenaNet
Volume :
45
Issue :
12
fYear :
2012
Firstpage :
90
Lastpage :
92
Abstract :
Game creation is a highly iterative and challenging process that involves three major disciplines-art, design, and engineering.
Keywords :
art; computer games; iterative methods; virtual reality; art; design; engineering; game creation; iterative process; virtual world; Art; Cities and towns; Design methodology; Games; Iterative methods; Guild Wars 2; MMOs; entertainment computing; videogames;
fLanguage :
English
Journal_Title :
Computer
Publisher :
ieee
ISSN :
0018-9162
Type :
jour
DOI :
10.1109/MC.2012.402
Filename :
6383163
Link To Document :
https://search.ricest.ac.ir/dl/search/defaultta.aspx?DTC=49&DC=1386291