• DocumentCode
    1393685
  • Title

    Apparent 3-D camera velocity-extraction and applications

  • Author

    Jasinschi, Radu S. ; Naveen, Thumpudi ; Tabatabai, Ali J. ; Babib-Vovk, P.

  • Author_Institution
    Philips Res., Briarcliff Manor, NY, USA
  • Volume
    10
  • Issue
    7
  • fYear
    2000
  • fDate
    10/1/2000 12:00:00 AM
  • Firstpage
    1185
  • Lastpage
    1191
  • Abstract
    In this paper, we describe a robust method for the extraction of the apparent 3-D camera velocity and 3-D scene structure information. Our method performs the extraction of the apparent 3-D camera velocity in a fully automated way without any knowledge about 3-D scene content information as used in current methods. This has the advantage that it can be used to fully automate the generation of natural-looking virtual/augmented environments, as well as in video-database browsing. First, we describe our method for the robust extraction of 3-D parameters. This method is a combination of the eight-point method in structure-from-motion with a statistical technique to automatically select feature points in the image, irrespective of 3-D content information. Second, we discuss two applications which use the results of the 3-D parameter extraction. The first application is the generation of sprite layers using 3-D camera velocity information to represent an eight-parameter perspective image-to-sprite mapping plus 3-D scene depth information for the sprite layering. The second application is the use of 3-D camera velocity for the indexing of large video databases according to a set of seven independent types of camera motion. In this application, we discuss a formal video description structure-the camera-motion descriptor-which was successfully included in the working draft of the MPEG-7 video standard
  • Keywords
    database indexing; feature extraction; image recognition; motion estimation; statistical analysis; video cameras; video databases; video signal processing; 3-D content information; 3-D parameters; 3-D scene depth information; 3-D scene structure information; MPEG-7 video standard; apparent 3-D camera velocity-extraction; augmented environments; camera-motion descriptor; eight-point method; feature points; formal video description structure; image-to-sprite mapping; indexing; natural-looking virtual environments; robust extraction; sprite layers; statistical technique; structure-from-motion; video-database browsing; Cameras; Data mining; Image databases; Indexing; Layout; Parameter extraction; Robustness; Sprites (computer); Video compression; Video sequences;
  • fLanguage
    English
  • Journal_Title
    Circuits and Systems for Video Technology, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1051-8215
  • Type

    jour

  • DOI
    10.1109/76.875522
  • Filename
    875522