DocumentCode
1397991
Title
Unified Boundary-Aware Texturing for Interactive Volume Rendering
Author
Ropinski, Timo ; Diepenbrock, Stefan ; Bruckner, Stefan ; Hinrichs, Klaus ; Groller, Eduard
Author_Institution
Univ. of Linkoping, Norrkoping, Sweden
Volume
18
Issue
11
fYear
2012
Firstpage
1942
Lastpage
1955
Abstract
In this paper, we describe a novel approach for applying texture mapping to volumetric data sets. In contrast to previous approaches, the presented technique enables a unified integration of 2D and 3D textures and thus allows to emphasize material boundaries as well as volumetric regions within a volumetric data set at the same time. One key contribution of this paper is a parametrization technique for volumetric data sets, which takes into account material boundaries and volumetric regions. Using this technique, the resulting parametrizations of volumetric data sets enable texturing effects which create a higher degree of realism in volume rendered images. We evaluate the quality of the parametrization and demonstrate the usefulness of the proposed concepts by combining volumetric texturing with volumetric lighting models to generate photorealistic volume renderings. Furthermore, we show the applicability in the area of illustrative visualization.
Keywords
data visualisation; image texture; rendering (computer graphics); 2D textures; 3D textures; interactive volume rendering; material boundaries; parametrization technique; photorealistic volume renderings; texture mapping; unified boundary-aware texturing; volume rendered images; volumetric data sets parametrizations; volumetric lighting models; volumetric regions; volumetric texturing; Force; Image color analysis; Materials; Rendering (computer graphics); Skeleton; Surface texture; Three dimensional displays; Volumetric texturing; interactive volume rendering;
fLanguage
English
Journal_Title
Visualization and Computer Graphics, IEEE Transactions on
Publisher
ieee
ISSN
1077-2626
Type
jour
DOI
10.1109/TVCG.2011.285
Filename
6104040
Link To Document