Title :
Computer Graphics and Cultural Heritage: From One-Way Inspiration to Symbiosis, Part 1
Author_Institution :
Univ. of Brighton, Brighton, UK
Abstract :
Tangible cultural heritage has provided visually appealing material for those researching in computer graphics, computational geometry, and interactive techniques. However, experiments were initially of more benefit to computer scientists as tests for their novel techniques than of any practical benefit to cultural-heritage professionals. Recently, however, tools have matured considerably, and technology is now enabling novel applications for documenting and preserving tangible cultural heritage and is continuing to inspire computer graphics researchers. Nevertheless, there´s still a long way to go.
Keywords :
computer graphics; history; computer graphics; tangible cultural heritage documentation; tangible cultural heritage preservation; Computational geometry; Computer graphics; Cross-cultural communication; Global communication; Image reconstruction; Interactive systems; Three-dimensional displays; Bamiyan Buddhas; Computers; CultLab3D; Cultural differences; Educational institutions; Forma Urbis Romae; Global communication; Image color analysis; Image reconstruction; Karnak; Laocoon and His Sons; Madonna di Pietranico; MiniDome; Multiview Dome; Palestrina Pietà; Three-dimensional displays; computer graphics; graphics; imaging; tangible cultural heritage; visualization;
Journal_Title :
Computer Graphics and Applications, IEEE
DOI :
10.1109/MCG.2014.47