DocumentCode :
1408332
Title :
A Turing Test for Computer Game Bots
Author :
Hingston, Philip
Author_Institution :
Edith Cowan Univ., Perth, WA, Australia
Volume :
1
Issue :
3
fYear :
2009
Firstpage :
169
Lastpage :
186
Abstract :
In this paper, a version of the Turing Test is proposed, to test the ability of computer game playing agents (ldquobotsrdquo) to imitate human game players. The proposed test has been implemented as a bot design and programming competition, the 2K BotPrize Contest. The results of the 2008 competition are presented and analyzed. We find that the Test is challenging, but that current techniques show promise. We also suggest probable future directions for developing improved bots.
Keywords :
computer games; software agents; computer game bots; computer game playing agents; human game players; intelligent systems; Artificial intelligence; competitions; games; intelligent systems;
fLanguage :
English
Journal_Title :
Computational Intelligence and AI in Games, IEEE Transactions on
Publisher :
ieee
ISSN :
1943-068X
Type :
jour
DOI :
10.1109/TCIAIG.2009.2032534
Filename :
5247069
Link To Document :
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