Title :
C-DMr: Crowd-powered Decision Maker for real world Knapsack Problems
Author :
Leihao Xia ; Cao, Caleb Chen ; Lei Chen ; Zhao Chen
Author_Institution :
Dept. of Comput. Sci. & Eng., Hong Kong Univ. of Sci. & Technol., Hong Kong, China
fDate :
March 31 2014-April 4 2014
Abstract :
Knapsack problems range over a large sphere of real world challenges [?]. For example, every year a professor has to decide her new “squad” of students/staff from possibly hundreds of candidates, while having a restricted budget of funding in consideration. Moreover, in many cases, she has to resort to her colleagues and senior students to make comparisons among the candidates. The difficulties of such tasks are mainly three-fold: 1) the knowledge about the candidates are distributed among a crowd; 2) the underlying factors are human-intrinsic and hard to be formatted; 3) the size of candidates exceeds the capacity of human for a one-shot decision. Other examples in this category include gear set preparation for a venture trip, syllabus design for a popular course and inventory design for goods shelf, where the two difficulties are commonly observed. Consequently, a person may be heavily entangled to work out a final decision, which may even be inaccurate. Driven by this demand, in this demo, we present C-DMr - a Crowd-powered Decision Maker that incorporates the wisdom of the informed crowds to solve such real world Knapsack Problems. The core module of this web-based system is a set of algorithms along with a novel interactive interface. The interface incrementally presents comparison jobs and motivates the crowd to participate with a rewarding mechanism, and the set of algorithms solves the Knapsack Problem given only pairwise preferences among candidates. We demonstrate the novelty and usefulness of C-DMr by forming a aforementioned “squad” for a recruiting professor. Specifically four functionalities are shown: 1) a Candidates Entrance that collects the information about all candidates; 2) a Jury Trial that facilitates informed crowds to contribute preferences; 3) an Knapsack Analyzer that measures the on-going “squad”; and 4) a Consultant that recommends a final set of candidates to the professor.
Keywords :
Internet; decision support systems; educational administrative data processing; further education; knapsack problems; C-DMr; Web-based system; candidates entrance function; colleagues; consultant function; crowd-powered decision maker; gear set preparation; interactive interface; inventory design; jury trial function; knapsack analyzer function; knapsack problems; one-shot decision; pairwise preferences; recruiting professor; rewarding mechanism; senior students; syllabus design; venture trip; Algorithm design and analysis; Computers; Databases; Educational institutions; Gears; Materials; Registers;
Conference_Titel :
Data Engineering (ICDE), 2014 IEEE 30th International Conference on
Conference_Location :
Chicago, IL
DOI :
10.1109/ICDE.2014.6816734