DocumentCode
1413803
Title
Toward spontaneous interaction with the Perceptive Workbench
Author
Leibe, Bastian ; Starner, Thad ; Ribarsky, William ; Wartell, Zachary ; Krum, David ; Weeks, Justin ; Singletary, Bradley ; Hedges, L.
Author_Institution
Georgia Inst. of Technol., Atlanta, GA, USA
Volume
20
Issue
6
fYear
2000
Firstpage
54
Lastpage
65
Abstract
Until now, we have interacted with computers mostly by using wire-based devices. Typically, the wires limit the distance of movement and inhibit freedom of orientation. In addition, most interactions are indirect. The user moves a device as an analog for the action created in the display space. We envision an untethered interface that accepts gestures directly and can accept any objects we choose as interactors. We discuss methods for producing more seamless interaction between the physical and virtual environments through the Perceptive Workbench. We applied the system to an augmented reality game and a terrain navigating system. The Perceptive Workbench can reconstruct 3D virtual representations of previously unseen real-world objects placed on its surface. In addition, the Perceptive Workbench identifies and tracks such objects as they are manipulated on the desk´s surface and allows the user to interact with the augmented environment through 2D and 3D gestures
Keywords
augmented reality; computer games; gesture recognition; 3D virtual representations; Perceptive Workbench; augmented reality game; gesture-based interface; object tracking; spontaneous interaction; terrain navigating system; virtual environments; wire-based devices; Art; Cameras; Computer displays; Computer vision; Filters; Handicapped aids; Machine vision; Object recognition; Physics computing; Virtual reality;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.888008
Filename
888008
Link To Document