DocumentCode :
1413819
Title :
Game design: sometimes it is rocket science [Profiles]
Author :
Karlin, Susan
Volume :
48
Issue :
1
fYear :
2011
Firstpage :
19
Lastpage :
19
Abstract :
Two hundred gaming fans crowded into the Sony Online Entertainment panel at the San Diego Comic-Con last summer to see Luke Skywalker himself-Mark Hamill. What they didn´t know was that the panel included someone who had truly harnessed the force of outer space-Sony executive and former space engineer John Blakely.
Keywords :
Design methodology; Games; Programming;
fLanguage :
English
Journal_Title :
Spectrum, IEEE
Publisher :
ieee
ISSN :
0018-9235
Type :
jour
DOI :
10.1109/MSPEC.2011.5676372
Filename :
5676372
Link To Document :
بازگشت