• DocumentCode
    1421658
  • Title

    Directing Crowd Simulations Using Navigation Fields

  • Author

    Patil, Sachin ; Van den Berg, Jur ; Curtis, Sean ; Lin, Ming C. ; Manocha, Dinesh

  • Author_Institution
    Dept. of Comput. Sci., Univ. of North Carolina at Chapel Hill, Chapel Hill, NC, USA
  • Volume
    17
  • Issue
    2
  • fYear
    2011
  • Firstpage
    244
  • Lastpage
    254
  • Abstract
    We present a novel approach to direct and control virtual crowds using navigation fields. Our method guides one or more agents toward desired goals based on guidance fields. The system allows the user to specify these fields by either sketching paths directly in the scene via an intuitive authoring interface or by importing motion flow fields extracted from crowd video footage. We propose a novel formulation to blend input guidance fields to create singularity-free, goal-directed navigation fields. Our method can be easily combined with the most current local collision avoidance methods and we use two such methods as examples to highlight the potential of our approach. We illustrate its performance on several simulation scenarios.
  • Keywords
    collision avoidance; feature extraction; navigation; virtual reality; collision avoidance method; crowd video footage; goal directed navigation field; guidance field; motion flow field extraction; path sketching; Animation; Artificial intelligence; Collision avoidance; Computational modeling; Computer science; Computer simulation; Decision making; Layout; Navigation; Virtual reality; Multiagent systems; animation; virtual reality.; Algorithms; Computer Graphics; Computer Simulation; Crowding; Humans; Imaging, Three-Dimensional; Movement;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2010.33
  • Filename
    5416702