DocumentCode
142217
Title
Fast 3D modelling using orthographic views
Author
Wagh, Kuldip Deelip
Author_Institution
Dept. of Comput. Eng., MCT´s Rajiv Gandhi Inst. of Technol., Mumbai, India
Volume
3
fYear
2014
fDate
26-28 April 2014
Firstpage
1842
Lastpage
1845
Abstract
3D modelling is very essential step in product design and animation and video games designing process. Most of the modelling softwares require GPU enabled system due to very large number of complex mathematical calculations like 3D vector arithmetic, complex equation solving, and large matrix multiplications etc. which are involved in 2D to 3D conversion algorithms which are used during the modelling process. The proposed algorithm here works without performing a single of such mathematical calculation to convert 2D to 3D. Hence results into efficient, fast and GPU free conversion. Algorithm is easy to understand and implement due to absence of any such arithmetic operations.
Keywords
computer graphics; fast 3D modelling; orthographic views; Algorithm design and analysis; Computational modeling; Graphics processing units; Indexes; Mathematical model; Solid modeling; Three-dimensional displays; 3D; engineering drawing; modelling; non curvilinear; orthographic; projections; reconstruction;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Science, Electronics and Electrical Engineering (ISEEE), 2014 International Conference on
Conference_Location
Sapporo
Print_ISBN
978-1-4799-3196-5
Type
conf
DOI
10.1109/InfoSEEE.2014.6946240
Filename
6946240
Link To Document