• DocumentCode
    1422187
  • Title

    Finding the Fun and Games in Science Learning

  • Author

    Ambrosio, Laura J.

  • Author_Institution
    An editorial assistant in the IEEE Magazines Department. She earned her B.A. in communication arts with a concentration in journalism from Ramapo College of New Jersey in 2009
  • Volume
    31
  • Issue
    1
  • fYear
    2012
  • Firstpage
    42
  • Lastpage
    45
  • Abstract
    Think back to your high school science class. Can you remember what the average class was like? If your school was like most U.S. high schools, science class probably consisted of memorizing terms, watching dated videos of Bill Nye the Science Guy, and participating in group labs. Some of these labs may have been mildly interesting, but many others may have felt repetitive and recycled-follow the instructions on the handout, write down your hypothesis and observations, and record the end result. Wash, rinse, repeat.
  • Keywords
    computer aided instruction; computer games; educational aids; physics education; US high schools; games; group laboratory; high school science class; science learning; Education; Research and development; Science (general);
  • fLanguage
    English
  • Journal_Title
    Potentials, IEEE
  • Publisher
    ieee
  • ISSN
    0278-6648
  • Type

    jour

  • DOI
    10.1109/MPOT.2011.941130
  • Filename
    6129969