DocumentCode
1422187
Title
Finding the Fun and Games in Science Learning
Author
Ambrosio, Laura J.
Author_Institution
An editorial assistant in the IEEE Magazines Department. She earned her B.A. in communication arts with a concentration in journalism from Ramapo College of New Jersey in 2009
Volume
31
Issue
1
fYear
2012
Firstpage
42
Lastpage
45
Abstract
Think back to your high school science class. Can you remember what the average class was like? If your school was like most U.S. high schools, science class probably consisted of memorizing terms, watching dated videos of Bill Nye the Science Guy, and participating in group labs. Some of these labs may have been mildly interesting, but many others may have felt repetitive and recycled-follow the instructions on the handout, write down your hypothesis and observations, and record the end result. Wash, rinse, repeat.
Keywords
computer aided instruction; computer games; educational aids; physics education; US high schools; games; group laboratory; high school science class; science learning; Education; Research and development; Science (general);
fLanguage
English
Journal_Title
Potentials, IEEE
Publisher
ieee
ISSN
0278-6648
Type
jour
DOI
10.1109/MPOT.2011.941130
Filename
6129969
Link To Document