DocumentCode
1425111
Title
Sharing attractions on the Net with VPark
Author
Joslin, Chris ; Molet, Tom ; Thalmann, Nadia M. ; Esmerado, Joaquim ; Thalmann, Daniel ; Palmer, Ian ; Chilton, Nicholas ; Earnshaw, Rae
Author_Institution
Geneva Univ., Switzerland
Volume
21
Issue
1
fYear
2001
Firstpage
61
Lastpage
71
Abstract
We present a networked virtual environment (NVE) system and an attraction building system based on Windows NT that enables users to introduce their own scenario-based applications into a shared virtual environment. Our goal was to develop and integrate several modules into a system capable of animating realistic virtual humans in a real-time performance. This includes modeling and representing virtual humans with high realism and simulating human face and body movements in real time. Realism becomes quite important in NVEs, where the communication among participants is crucial for their sense of presence
Keywords
Internet; client-server systems; computer animation; real-time systems; virtual reality; VPark; Virtual Park; Windows NT; attraction building system; human body movement simulation; human face movement simulation; networked virtual environment system; participant communication; real-time performance; realism; realistic virtual human animation; scenario-based applications; shared virtual environment; Avatars; Biological system modeling; Face; Facial animation; Humans; Real time systems; Scalability; Speech; Virtual environment; Virtual reality;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.895134
Filename
895134
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